L'édition de cet ISBN n'est malheureusement plus disponible.
Afficher les exemplaires de cette édition ISBNLes informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Frais de port :
EUR 4,62
Vers Etats-Unis
Description du livre Etat : New. New. In shrink wrap. Looks like an interesting title! 1.19. N° de réf. du vendeur Q-1845111087
Description du livre Etat : New. PRINT ON DEMAND Book; New; Fast Shipping from the UK. No. book. N° de réf. du vendeur ria9781845111083_lsuk
Description du livre Etat : New. N° de réf. du vendeur 4112370-n
Description du livre HRD. Etat : New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du vendeur L1-9781845111083
Description du livre Etat : New. N° de réf. du vendeur 4112370-n
Description du livre HRD. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du vendeur L1-9781845111083
Description du livre Etat : New. N° de réf. du vendeur ABLIING23Mar2912160238962
Description du livre Hardcover. Etat : new. This item is printed on demand. N° de réf. du vendeur 9781845111083
Description du livre Hardcover. Etat : new. Hardcover. The first in the field to focus on the key aspects of videogames themselves as a distinctive medium, this is a rich and original read for gamers as well as students and researchers of popular culture internationally, which reviews the passionate gamer/game relationship viz all types of games from "Doom" to "EverQuest". Videogames now rival Hollywood cinema in popularity and profits and there are huge followings for titles such as "Tomb Raider" or "The Sims". Exactly what games offer, however, as a distinct form of entertainment, has received scant attention. This book is a valuable contribution to this new field. Its main focus is on key formal aspects of games and the experiences and pleasures offered by the activities they require of the player. A wide range of games are considered, from first-person shooters to third-person action-adventures, strategy, sports-related and role-playing games. Issues examined in detail include the characteristics of gameplay and its relationship with narrative, genre, virtual landscapes, realism, spectacle and sensation.Lively and accessible in style, this book is written for both an academic readership and the wider audience of gamers and those interested in popular culture. Focusses on key formal aspects of games, and the experiences and pleasures offered by the activities they require of the player. Issues examined in this book include the characteristics of gameplay and its relationship with narrative, genre, virtual landscapes, realism, spectacle and sensation. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9781845111083
Description du livre Hardcover. Etat : Brand New. 272 pages. 9.50x6.50x1.00 inches. In Stock. N° de réf. du vendeur x-1845111087